Flaming sphere pathfinder 2e. Deafened. Flaming sphere pathfinder 2e

 
DeafenedFlaming sphere pathfinder 2e  36

Flaming Sphere just became amazing. Flaming sphere, pg. Prerequisites ability to create or control undead; cleric with a negative font, oracle of bones, or necromancer wizard. This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any creature it strikes. Basic saves all use the same effects - double damage on a crit fail, normal damage on a fail, half damage on a success, and no damage on a crit success, and no other effects. Failure The creature is stunned 1, blinded for 1. Some effects occupy an area of a specified shape and size. A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration. #4. The sphere must be supported by a solid surface, such as a stone floor. Range medium (100 ft. The creation of a greater Ritual Gate is a 1-hour activity, at the end of which all affected lurkers in light travel to the same plane, chosen from the Material Plane, one of the Elemental Planes, or the First World. Yields 1d6 doses of the creature level as a magic item divided by 10. Ancestry Page Reflection. On the. Unfortunately, it doesn’t and it. Each round of the fire dance, he rolls a Perform (dance or sing) check. Flaming Sphere: Rolling ball of fire deals 3d6 fire damage. A prone defender gains a +4 bonus to Armor Class against ranged attacks, but takes a –4 penalty to AC against melee attacks. demiplane. Requirements Craft Magic Arms and Armor and fireball, flame blade, or flame strike; Price —. If a creature made invisible by this spell leaves the spell's area, it becomes visible and remains so even if it returns to the spell's area. Unlike the studious Wizard, a Pathfinder Sorcerer is someone who is naturally gifted with magical abilities. If you took the Acolyte background you may end up with two holy symbols, but it’s nice to have a spare. I found the spell to be underwhelming for its level. The spell doesn't allow for a save, so you get a fortitude save to negate the effects from Cherry Blossom spell. PF2 Psychic Conscious Minds Breakdown – RPGBOT. Range close (25 ft. Pathfinder 2e has, what I consider to be, a fun mechanic that that rolling 10 over or under the DC causes critical success or failure (or turns failure to success and vice versa). After his turn, Enemy#2 runs in and out of the wizards threatend space (provoking an attack of opportunity). Here's my attempt to convert it to 2e. 36. Since the sphere moves in whichever direction you point, you cannot direct its movement other than pointing to an enemy, which causes the sphere to roll towards said target. There isn't one. If your Sustain a Spell action is disrupted, the spell immediately ends. 0. The weapon deals an additional 1d6 fire damage on a successful Strike. You automatically critically fail Perception checks that require you to be able to hear. 5/Pathfinder: Nonmagical fire (including alchemist’s fire) does not burn underwater. Critical Failure The target is frightened 3 and fleeing for 1 round. I may release a few Pathbuilder links that include level appropriate items. The sphere must be supported by a solid surface, such as a stone floor. more brews for the crew!Weapons and Penalties. 2nd-level spells, general feat, signature spells, skill increase. /level) Effect 5-ft. Hasn't used wild shape in combat. She teaches temperance and patience in all things. The range is 30 feet so you can basically put it in any square withing 30 feet of you. I find the flaming sphere to be quite challenging as DM, when my players use it. Both create an effect area of 5' sphere (s). STEP 3: Crafting Skill Check. Burn It!: Fire fascinates you. Spell 3. Imperial Outpost Games. Area 15-foot cone. 196 4. Round 3: 3d6 damage from sphere 1 (sustain), 3d6 from sphere 2 (sustain), and shield or inspire courage or bow attack or something. Which is a little ridiculous. Mortal Healing. They are a match for only the most fledgling of adventurers and criminals. Flaming Sphere: This spell may only be sustained once per round on the following rounds. Each Wizard in Pathfinder Second Edition selects an Arcane School (representing the type of magic in which they specialize). b. Fire destroys web. Invisibility Sphere Spell 3. Orbital Games. Choose one type of damage from the following list: acid, bludgeoning, cold, electricity, fire, negative, piercing, slashing, or sonic. Business, Economics, and Finance. Frost Fall: The area is covered in a chilling frost. )The wording is different because they're completely different abilities. Activate Cast a Spell Frequency once per day; Effect You cast wall of fire. View all types of animals and gear. 76. Additionally, as long as you are on your home plane, attacks you make with the target against. Only on the enemy caster's turn will the sphere cause any game effect at all. If you gain the dying condition while wounded, increase. Basic saves all use the same effects - double damage on a crit fail, normal damage on a fail, half damage on a success, and no damage on a crit success, and no other effects. On a hit, the target takes 2d4 fire damage plus 2d4 bludgeoning damage, and on a critical hit, the target takes double damage. /level) Duration: 1 round/level Saving. On evaluating magic stuff: they don’t limit stuff through concentration so much in pf2e like they do in 5e. Doctor Strange is a master of the occult, and also deals with prophecy quite a bit. * This archetype offers Skirmish Strike at a different level than displayed here. 1d20 + my bonus + 1 circumstance bonus for both attacks. 5 Bless. Source Advanced Player's Guide pg. Duration unlimited. You gather magical energy into your palm, forming a concentrated ball of electricity that crackles and rumbles like impossibly distant thunder. Attributes Flaming Sphere Druid 2, Sorcerer/wizard 2 School: Evocation [fire] Casting Time: 1 standard action Range: Medium (100 ft. It ignites flammable objects in the area that aren’t. Staff of Nature's Vengeance Item 10+. If conjurations worked as you said it does, wall. You haven’t finished casting it until after the effect resolves which happens after the Strike. A member of the French Army's Fusiliers de La Morlière, armed with a flintlock, c. Nonbasic saves have different degrees of success effects, that are listed in. Rope Item 0. Item 6+. You critically succeed at a check when the check's result meets or exceeds the DC by 10 or more. Yes - a hydraulic push or flaming sphere. Write a feat that gives a 1-action 'change the element metamagic' that gives a little menu which expands at each level (i. The target becomes a +1 striking weapon while in your hands, gaining a +1 item bonus to attack rolls and increasing the number of weapon damage dice to two. 622 4. Take the DC from Table 1. For instance, a character might note that the walls of a dungeon are covered with Abyssal writing. " From the 5e version of Fireball - "The fire spreads around corners. + 10 ft. Item 6+. Plane of Fire Plane. D&D 5E Using a Flaming Sphere while hidden. 8. Pugnacious and powerfully muscled, naunets serve as scouts and rank-and-file troops of protean armies. Deities Baalzebul, Cayden Cailean, Chaldira, Lahkgya, The Laborer's Bastion, Uvuko, Yog-Sothoth. When you cast the spell and each time you Sustain the Spell, you can launch zero,. Over the course of a minute, you cause a thick wall of thorny brambles to grow from the ground. You can use any skill that has a Recall Knowledge. You cast Flaming Sphere inside, on a square you can see through the door and then move away so you no longer have vision of the sphere. 4th fire shield, fireball, wall of fire; 5th fireball, wall of fireFlaming Sphere. Example, carving up a winter wolf (level 5) would be a Crafting, Nature or Arcana DC 22. ago. Activate Cast a Spell Frequency once per day; Effect You cast 4th-level fireball. ) Hands 2; Bulk L. It's likely that AA was intended to have similar language, but they were thorough with their limitations elsewhere. Either Step and then Strike, or Strike and then Step. 10 + spell level. If the object is in the air when the spell ends, the. high) Duration instantaneous Saving Throw Reflex half; Spell Resistance. Source Core Rulebook pg. Pathfinder Crits are your damage and most bonus' rolled multiple times, not the result multiplied. Page 338, 346, 379, 400: Several sustained spells are meant to provide once per turn benefits when they are sustained, not be used multiple times per turn. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. It doesn't say anything about moving the cloud. Treasure comes in all sorts of forms, from humble copper coins to incredibly powerful and valuable magic items. When you do, can you roll the ball, for example, 10 feet to the right, even though you have no. At caster level 7th, you may. Because the extra spell slot granted is for a specific school, the value and options available for that slot is going to be dependent on which school you chose. 5 encounter adventuring day) is to really build a super heal focused cleric. Having a free hand to cast produce flame and later burning hands/ flaming sphere. You must move at least 10 feet (2 squares) and may move up to double your speed directly toward the designated opponent. Blood Magic Hellfire scorches a target or fills your tongue with lies. The creation of a greater Ritual Gate is a 1-hour activity, at the end of which all affected lurkers in light travel to the same plane, chosen from the Material Plane, one of the Elemental Planes, or the First World. 584 4. Goal of this homebrew is to make flaming sphere feel like less of a disappoint when cast by players. Fleeting Defect: Cause a single object to become broken. Sorcerer's turn ends. Flickering Lights: Create an area of inconsistent lighting. ISBN-13: 978-1-64078-253-2. But hideous laughter is a much more useful option there. Compassion and peace are her greatest virtues, and if enemies of the faith can be redeemed, they should be. " From the 5e version of Fireball - "The fire spreads around corners. When the spell ends, all creatures the orb has engulfed are automatically released. Saving Throw Reflex negates (see text); Spell Resistance yes. In 2e, healing is pretty hard to come by. The wand is simply a tool which helps you do so, but for most purposes (caster level aside), you are considered the caster of the spell (for things like moving the flaming sphere, imbuing your spells, etc. Psychic Handbook: PF2 Class Guide – RPGBOT. You can activate a potion with an Interact action as you drink it or feed it to another creature. Thomas Shey. Each additional day spent Crafting reduces the materials needed. 0. Many patrons provide one or more Polymorph spells. As part of casting this spell, you can shoot an asteroid out at a creature you can see within range. Also, if the sphere enters your sphere, it can kill you - but won't harm the next monster that steps into that sphere. However, it’s totally useless against flying enemies and the 1d6 ongoing damage won’t be significant. 595 4. In 3. At that point, you can leave the sphere 75ft away from you, or if you move it, it has to be within 30ft again, so it would roll between 45-105ft to it's destination depending on where in your radius you pick. such as The Prismatic Ray for access to fireball (and sleep and creation), the Path of Heavens (Longstrider, Flaming Sphere, Gravity Well). 0. For an animal companion, you Command an Animal; for. Cosmos is the real blaster Oracle, and its mystery and curses give it the ability to stay safe like no other. If a creature catches on fire, the DC to extinguish the flames is equal to the DC of this spell. 5 action system. Replies 69 Views 9K. At 20th level, you gain immunity to fire damage. Is a hard Crafting, Lore, or the main skill to recall knowledge for the creature check. Most sustained spells have a stipulation in the description that caps it's activation to one. Protection from Energy (M): If cast to ward against cold, increase the amount of cold damage absorbed by 5. [. On subsequent rounds, the first time you =1180" title="" data-toggle="tooltip" data. A sphere of water 10 feet in diameter forms in an unoccupied space in range, either on the ground or on the surface of a liquid. 119. Is a hard Crafting, Lore, or the main skill to recall knowledge for the creature check. i. Business, Economics, and Finance. Like Flaming Sphere, you can cast that and then move away from it while sustaining it and the sphere will remain where you put it. This replaces spontaneous casting. Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber. A flame dancer gains the following bardic performances. Please note however that SR does not 'dispels' the effects of the spell (a rolling ball of flame in this case), merely prevents the spell from affecting the creature; the Flaming Sphere is still there, and it can roll over another creature - it merely would not affect the creature whose SR has not been overcome. Spiritual Weapon: This spell can be sustained multiple times on the following rounds, gaining 1 attack with normal MAP penalties each time it is used to attack in a round. With a non-damage assumption as the default, a GM can then let a spell that is worded specific to creatures affect non-creatures on a case-by-case basis to achieve desired results but still not have the annoying end of the spectrum of results. On the following turn, you choose to sustain the spell. At 1st level, a rogue doing just 2d6 damage with a sneak-attacking rapier without ability bonus to damage is kinda weaksauce, and getting a +4 to that. 18530 E San Tan Blvd. Does the wizard get an attack of opportunity against Enemy#2 while his spell is in existance? And if he does. Critical Crafting. Bless, Flaming Sphere and Summon Animal all have different, useful sustain effects. Would you change that ranking, and why?. So you could get Burning Hands, Fireball, and Wall of Flame from Sarenrae. Minions are creatures that directly serve another creature. Marc Radle. Alchemist for the lvl 1 alchemist fire would be an option+ charhide gobline for not triggering the aura on myself. This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any creature it strikes. txt) or read online for free. e. Resist Energy (M): If cast to ward against cold, increase the cold resistance to 12. They often wear metal armor adorned with the furs, skin, teeth, and tusks of slain beasts and heft weapons as long as dining tables. 496 4. You make a wide, arcing swing. Also, if the sphere enters your sphere, it can kill you - but won't harm the next monster that steps into that sphere. I the second target will also get bonus dmg because the forceful. Big thing for the Oracle comes online at level 4: Divine Access. Range: 30ft Area: One 5ft square "You create a sphere of flame in a square within range. The spell deals no damage, and living creatures affected by the spell instead regain a number of hit. At that point, you can leave the sphere 75ft away from you, or if you move it, it has to be within 30ft again, so it would roll between 45-105ft to it's destination depending on where in your radius you pick. " The Spellstrike rules are much more comprehensive. Casting Time 1 standard action Components V, S, DF. Flaming Sphere, Greater. 1. Deafened. app. You also gain a +1 status bonus to any persistent fire damage you deal. choosing a school will determine what one of your spell slots are going to have to be. Unfortunately, there are three main problems with flaming sphere (as well as this spell):A creature called by a spell or effect gains the summoned trait. The save for zero hurts, but in longer fights or fights against many weaker creatures, I think it's probably a better spell than Acid Arrow. Heightened (+1) The damage increases by 2d6. 0. Your staff gets one point per spell level you can cast, so if you wanted to take fireball out of your repertoire, you could use your slots and one point to cast fireball anyway, or 3. Success The target takes full damage. Flaming Sphere (M): Any creature damaged by a flaming sphere catches on fire as if it has been struck by alchemist’s fire. Nyarlathotep is a being of a thousand shapes, each of which has a name, such as the Haunter of the Dark or the Black Pharaoh. + 10 ft. Happily, however, flaming sphere is a sustained spell that adds bonus actions to the flameskull’s action economy—specifically, ramming it into enemies. Sustain all three effects. You recover an additional 5 Hit Points from a. You can use your other spell slots. Flaming Sphere: Another classic. Source Core Rulebook pg. Flame Wisp H: Fire wisps damage those you strike, and more grow if you cast fire spells. This. ] Many area effects describe. - Character with the swipe attack feat. That allows you to use your channel pool (CHA + 3) and. In such depictions of her, she is a Kellid woman with flaming red hair bearing a source of heat, such as a lantern or torch. Since the sphere moves in whichever direction you point, you cannot direct its movement other than pointing to an enemy, which causes the sphere to roll towards said target. Of course it’s still 2 actions for the initial and 0 damage on a successful, which knocks it down a peg, but that’s just the difference in power between 1 action activities and 2. A sphere cleric who chooses to channel negative energy gains the Death sphere as a bonus magic talent. A flaming sphere winks out if it exceeds the spell’s range. The character is lying on the ground. We’re going to rate them as follows:. These malicious and strange fey appear as fairies about 2 feet tall, with insectile wings, large eyes, and bulbous heads. Items can support characters by granting bonuses. At level 1 you have 18 AC while you’re holding a shield. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. /level) Area cylinder (10-ft. These malicious and strange fey appear as fairies about 2 feet tall, with insectile wings, large eyes, and bulbous heads. Against foes with high attack bonuses, this is a helpful defensive option even for characters with. So lets say you roll a 2 on 1d3 rounds, a 4 on 1d6 damage (enemy fails reflex) and the enemy is level 3 (like you at the lowest level you need to learn the spell), with an ability score of 18. A sphere of water 10 feet in diameter forms in an unoccupied space in range, either on the ground or on the surface of a liquid. BTW don't worry, by level 4 you'll get flaming sphere, which you can cast and forget in combat for a flat 5 hp regeneration per round, while at level 8-9 you get fire wall, which has a duration on concentration, so you'll have infinite AOE healing, just to make the cleric burn with envy. When a male linnorm eventually stumbles across the egg, he fertilizes it and takes it to a secure and remote. Kind of fun to think about a flaming sphere rolling 100ft in 4-6 seconds. Requirements Your Speed is at least 10 feet. 2) move the monsters so PC's are hopefully affected as well when the wizards wants to move the sphere. Make a ranged spell attack. starstone. While in this form, you gain the corresponding trait and the elemental trait. Also, if the sphere enters your sphere, it can kill you - but won't harm the next monster that steps into that sphere. Creatures with this trait consist primarily of fire or have a magical connection to that element. Beastmaster for the dragon would be nice as well, but since it is uncommon i doubt i just get it from my gm. Flaming Sphere is a trash-tier spell that will often do around 10. If a creature enters the area occupied by this sphere, they immediately suffer damage and risk catching fire. greg kaye. Old Gumphrey said: You can't enter a square that has an enemy conjuration in it. You might need to know the Bulk of a creature, especially if you need to carry someone off the battlefield. On a hit, the target takes 2d6 fire damage, and on a critical hit, the target takes double damage. This feat can be used for one or more Archetypes in addition to the listed Classes. Range 30 feet; Targets 1 creature you summoned. Sustaining a Spell for more than 10 minutes (100 rounds) ends the spell and makes you fatigued unless the spell lists a different maximum duration (such as “sustained up to 1 minute” or. On subsequent rounds, the first time you Sustain this Spell each round, you can leave the. Flaming Sphere Spell 2 Evocation Fire Source Core Rulebook pg. Increase the persistent damage on a critical hit to 2d10. + 10 ft. You create a sphere of flame in a square within range. Sickened Source Core Rulebook pg. Stride to safe location (1. You can also spend time specifically sniffing out a great bargain on an item; this works as if you were using Earn Income with. The sphere deals 3d6 fire damage to each creature in the square where it first appears; each creature must attempt a basic Reflex save. In Pathfinder there are a plethora of choices for races, feats, spells, and so on. Gentle Repose H: A corpse doesn't decay and can't become undead. Auditory actions and effects rely on sound. . Aug 27, 2021. Make a spell attack roll against a single creature. 36. Choose one spell with a sustained duration you have. The downside is you're worse at targeting reflex, you get the occasional spell like resilient sphere, but are largely focused on fort and will. A two-handed Fighter deals 58% more damage per turn than a caster spending their entire turn sustaining Flaming Sphere. Hellknight paravicars, meanwhile, are absolute exemplars of their orders, and PCs who encounter them will likely find themselves in the midst of momentous events. Price 1 gp; Weight 10 lbs. 272 4. Make a spell attack roll against a single creature. Source Core Rulebook pg. Yes. Sorcerer's turn ends. A flaming sphere rolls over barriers less than 4 feet tall. Other Resources: This product is also available on the following platforms:. starstone. You must have a clear path toward the opponent, and nothing can hinder your. However, flaming sphere and several other spells intended to provide once per turn benefits were updated to as part of the Core Rulebook errata. Flurry of Snowballs: Cone-shaped blast of snowballs deals 4d6 cold damage. From the 5e version of Flaming Sphere - "The sphere ignites flammable objects not being worn or carried, and it sheds bright light in a 20-foot radius and dim light for an additional 20 feet. "Restrictions are GOOD in Pathfinder 2e" - I've had players coming from D&D 5th Edition who want to homebrew Pathfinder 2e rules that cost you an action to move, raise a shield, and do other things, as well as the Multiple Attack Penalty. Flaming sphere could work. Widen Spell [one-action] Feat 1. The area counts as difficult terrain. While it does partially negate the -5 penalty due to Multiple Attack Penalty, what is its purpose?The sprite can extinguish, rekindle, or change the color of this light using a single action, which has the concentrate trait. 2nd burning hands, flaming sphere; 3rd flaming sphere, fireball; Staff of Fire (Major) Item 12 Source Core Rulebook pg. Spell 2. Among Kellid clans of the Realm of the Mammoth Lords, Sarenrae is known as Sister Cinder, a vital deity of the hearth and warmth in the hostile, frigid land. ) Critical Success The creature is unaffected. Dying doesn't end the spell, although it makes it much less useful since you can't direct the sphere to move while you're dead. It generates the appropriate sounds, smells, and feels believable to the touch. Fireproof H: Protect an object against catching fire. Then throw the different subclasses (or whatever their demarcation is)--gunslinger, who specializes in building and using firearms; something that specializes in crafting specialized, heavy armor, and uses modifiable melee weapons in addition to firearms; and so forth. It's doesn't so good at first round but increment the action economy effectiveness of any spellcaster a lot because it's gives a good damage additional 1-action "attack" vs reflex without affecting MAP also has a good Heighten progression. The duration of that spell continues until the end of your next turn. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. That choice sets the Setup Time and the Crafting DC. -radius sphere centered on your location Duration 2 hours/level (D) Saving Throw none; Spell Resistance no. Deities Angradd, Chohar, Lady Nanbyo, Moloch, Nurgal, Ra, Rovagug, Sarenrae, Szuriel, Walkena, Ymeri. If you cast this spell again on a second object, the light spell on the first object ends. Saving Throw Will; Duration 1 or more rounds (see below) Swirling colors affect viewers based on their Will saves. Perhaps when the 2e flaming sphere moves, it rolls as smoke, or a. The ways a creature can use Perception depend on what senses it has. I'm somewhat surprised there isn't a 'Critical Failure: The spell ends', but it's expressly a basic saving throw, which only affects damage. Your minion acts on your turn in combat, once per turn, when you spend an action to issue it commands. 2nd Level: Flaming Sphere. The qualifying Pathfinder Cow is listed along with her registration . Saving Throw Fortitude; Duration 1 minute. Cleric Spells 1st: longstrider, 2nd: flaming sphere, 3rd: gravity well. Replies 69 Views 8K. You're forced to run away due to fear or some other compulsion. This means in past versions it did not follow the caster around like people think it should currently. Creatures with this trait are natives of the Positive Energy. Unless of course its flaming sphere which should then become a rolling ball of boiling water. Anyone striking you with a melee weapon or unarmed strike takes an amount of fire damage equal to 1/2 your wizard level (minimum 1). Heightened (+1) The ray's initial damage increases by 2d6, and the persistent fire damage on a critical success. . The ray deals 2d6 fire damage. I spawned the the sphere behind the wall, levitated up so I could see, and spent several rounds making the goblins run around like a hideous parody of the Benny Hill show. Dec 29, 2022. The only real answer I see (beyond a 2. On subsequent rounds, the first time you Sustain this Spell each round, you. A tabletop role-playing game community for everything related to Pathfinder Second Edition. You have hands in this battle form and can take manipulate actions. The sphere must be supported by a solid surface, such as a stone floor. - 2 enemies in range. BigNorseWolf — Jul 22, 2023, 10:14 am. An action with the auditory trait can be successfully performed only if the creature using the action can speak or otherwise produce the required sounds. You create a sphere of flame in a square within range. Access character sheets, tokens, rulebooks, dice, and more - with powerful tools to. Transferring a rune from a runestone is free in terms of gold cost, and takes one day of crafting. You lengthen your stride beyond what should be possible. And yes, spiritual weapon is not agile, and cannot benefit from flanking. Roll the attack roll for the weapon or unarmed attack you are using, and compare the result to the target creature. The massive damage rule is a nice addition to 2e, it adds an element to danger to all encounters. A spell or effect with the auditory trait has its effect only if the target can hear it. As stated above, the action vs bonus action to move it is actually a very significant difference. Latest Pathfinder products in the Open Gaming Store. Any creature that fails its save against the sphere catches on fire. Golem Antimagic harmed by fire (4d6, 1d10 from areas or persistent damage ); healed by cold (area 1d6 HP); slowed by waterIcy Demise ( arcane, cold, evocation) When an ice golem is destroyed, its body explodes in a blast of frigid air and razor-sharp ice, dealing 2d6 slashing damage and 2d6 cold damage to creatures in a 20-foot emanation, with. Source Core Rulebook pg. DESCRIPTION. Devils are evil with a silver tongue, and one of your ancestors dallied in darkness or made an infernal pact. When used as a weapon, a staff of nature's vengeance permanently has the effects of shillelagh. The new Phoenix Sorcerer Bloodline, from Hero’s of Golarion, has a fun little Bloodline Arcana option: Bloodline Arcana: When casting any spell that deals fire damage, you can instead heal your targets. DESCRIPTION. You utter a curse that a creature will meet a certain end—a death by freezing, stabbing, or another means you devise.